Uncharted 4 The Last of Us Uncharted 3 Uncharted 2 Contact

Experience
Naughty Dog

May 2015 - March 2016
Multiplayer Level Layout Artist
February 2009 - August 2014
Environment Artist
Responsible for Environment Art and Level Design for several maps in Uncharted 4. Multiplayer Level Designer and Environment Artist for all on-disc maps in The Last of Us. Responsible for Yemen levels, multiplayer maps and DLC in Uncharted 3. Environment Artist on train level, over a dozen vistas and many multiplayer levels in Uncharted 2.

Ubisoft San Francisco
September 2014 - April 2015
Sr. Environment Artist
Responsible for preproduction, engine and tools research and development, PBR pipeline development, environment art workflow pipeline, and team management.

TimeGate
April 2007 - June 2008
3D Artist
Preproduction, concept, environment modeling and texturing on Section 8.

Teaching Workshops
LCAD
LCAD

Awards
Contributor to the international award winning team at Naughty Dog.
Awards include hundreds of Game of the Year, Best Graphics and Design.
LCAD

Contact
E-mailGoogle Plus
LinkedIn
Twitter

 Resume
Resume PDF Resume MS Word

Education
The Art Institute of Houston
Bachelors of Fine Arts
Major in Media Arts and Animation
September 2007

Publications
Vertex Magazine
Vertex Magazine

Media
Naughty Dog Blog Playstation Blog
Official Playstation Blogcast
IGN Games Podcast
Up at Noon


Games Shipped
Uncharted 4 The Last of Us Uncharted 3 Uncharted 2 Section 8